Crease Pattern Challenge 011

Crease Pattern Challenge, Origami

Challenge 11 is a Dice by Masashi Tanaka. It’s a very interesting model, with each face marked from 1 to 6.

OTMCP_011 - DICE - TANAKA (2) OTMCP_011 - DICE - TANAKA (3)

OTMCP_011 - DICE - TANAKA (9) OTMCP_011 - DICE - TANAKA (4) OTMCP_011 - DICE - TANAKA (5)

OTMCP_011 - DICE - TANAKA (7) OTMCP_011 - DICE - TANAKA (6) OTMCP_011 - DICE - TANAKA (8)

I used too thick of paper and kind of messed up the #1 face’s square. I didn’t put as much effort into it as some of the other models because, while I like the design, I’m just not that interested in owning the model. It’s a little hard to say. I like having dragons and animals and other things lying around in origami, but I just don’t care to have a dice. Once I figured out the crease pattern for this one, I kind of lost interest in finishing it.

This model does make me think of a couple of other interesting things. A few months back, a friend of mine brought up “The Monty Hall” problem after seeing a TV show it was in. Monty Hall hosted TV game shows in (mainly) the 1960’s and 1970’s. The most famous one he hosted was “Let’s Make a Deal”, in which he would choose a ridiculously dressed audience member, give them something, then try to “make a deal” with them for a mystery prize that may be better or worse than what they started with. Worthless prizes were called “zonks”.

The Monty Hall problem has a player buy one of three curtains or doors, with one having a prize behind it and the other two having zonks. I think the TV show considering this had a car and two goats, so we’ll use those. The problem is: You choose one of the three curtains; Monty Hall reveals one curtain has a goat, and you now have the choice to keep your initial curtain or switch to the remaining one. Do either of these choices have better odds of having a car?

This may be less intuitive than it seems. We’ll label the curtains A, B, and C. Also, for this, we’re going to say the car is behind curtain A. We could pick any curtain to put the car behind; it would only change the labels, not the probabilities.

car A - Copygoat Bgoat C

So, I think this is how it goes. You have your probability of picking any curtain at an even 1/3rd for each door. We’ll represent these as the door labels.

A: You choose door A. P(A) = 1/3
B: You choose door B. P(B) = 1/3
C: You choose door C. P(C) = 1/3

The final probability of your choice between initial and remaining curtains is the product of your choice’s probability and the probability of what Monty Hall does.

X: Monty Hall opens door A.
Y: Monty Hall opens door B.
Z: Monty Hall opens door C.

Each of his probabilities is conditional: what does he do given your choice of door? Conditional probabilities are shown as P(scenario|event), probability of a scenario given an event. Since the car is behind door A, the probability of Monty Hall opening curtain A, scenario X, is always 0, regardless of your choice (P(X|any choice)=0). This gives us two options if we’ve chosen correctly and one for each wrong guess:

If we’ve chosen door A, Monty Hall might open either door with equal probability:

P(Y|A)=1/2;  P(Z|A)=1/2
chosen doorgoat MH1goat MH2

If we’ve chosen wrong, Monty Hall will always open the other wrong door:

P(Z|B)=1
carchosen doorgoat MH3

P(Y|C)=1
cargoat MH4chosen door

The final probabilities are the products of your and Monty Hall’s choices:

The probability that you’ve chosen correctly gives one of two scenarios:
P(A)P(Y|A)=(1/3)(1/2)=1/6
P(A)P(Z|A)=(1/3)(1/2)=1/6

Therefore, the probability that your initial guess is correct is the sum of these (i.e. you’ve hit one of these two scenarios):
P(initially correct) = (1/6)+(1/6) = 1/3.

The probability of the incorrect scenarios and total probability of the initial guess being wrong is:
P(B)P(Z|B)=(1/3)(1)=1/3
P(C)P(Y|C)=(1/3)(1)=1/3
P(initially incorrect) = (1/3)+(1/3) = 2/3

So, if you switch from your initial guess, you actually have a 2/3rds chance of getting a car, as opposed to a 1/3rd chance if you stick with it.

Of course, there is a more intuitive way of thinking of this problem (I just kind of wanted to draw a goat). That’s that your initial guess has only 1/3rd chance of being right and 2/3rds chance to be wrong. When one of the three is eliminated, there is 100% chance the eliminated door is a wrong door. If you had a larger chance of initially being wrong, switching can only improve your odds.

The other thing I thought of has more to do with the crease pattern. This origami dice is not weighted evenly, so I started wondering about probabilities in weighted dice. Online, most info is about distribution functions for sums of a loaded dice and an evenly weighted one, but I was wondering just about the probabilities for each side. They used an assumed probability of the side opposing the weight being increased with all the other sides being the same (say the increased face occurs 1 in 2, while the others all have a 1 in 10 chance). But would that really be true? The four faces on the sides should all have the same chance, but what about the opposing side, with the weight?

dice1

Would the weight with the momentum cause it to topple to one of the sides more often, or would the increased weight moving from an unweighted side to the weighted end cancel the force, causing the opposing face to also be more likely than the sides? How much does the direction of force matter? Would all these factors cancel, giving the other 5 faces all the same probability? I figure I’d have to get a weighted dice and throw it 1000 or so times to actually figure this out, but I’m probably not going to do that. Neat to think about though.

goat mystery

Scaled Works of Satoshi Kamiya 2 01-03

Origami, Scaled Works of Satoshi Kamiya

I mentioned in the last one of these that I got the book Works of Satoshi Kamiya 2, and I would continue these scaling entries (27.9 cm square paper) with those models. Rather than having a new comparison model, I’ll still show them next to The Yellow Bird for scale. I figure that’ll be easier to compare models between books, and I just like that model a lot.

WOSK_201 - JAPANESE MAPLE LEAF (1) WOSK_201 - JAPANESE MAPLE LEAF (2) WOSK_201 - JAPANESE MAPLE LEAF (3) WOSK_201 - JAPANESE MAPLE LEAF (5)

The book’s first model is a Japanese Maple Leaf. I made it out of a thicker paper (which I tried on several other models, but it wasn’t always a great idea) and out of shiny silver paper, for some reason. The red one is the scaled one. It’s a simple model but elegant on both sides

.WOSK_202 - GOLDEN RETRIEVER (1) WOSK_202 - GOLDEN RETRIEVER (2) WOSK_202 - GOLDEN RETRIEVER (3) WOSK_202 - GOLDEN RETRIEVER (4) WOSK_202 - GOLDEN RETRIEVER (6)

Second is his Golden Retriever. He’s nice, but what to say about him? I mean, I like the dogs, but Golden Retrievers don’t really have a standout feature, like a smooshed face or an antenna. He kind of reminds me of the later lion model (I’m not sure why, other than the colour), so, maybe he’s lionhearted?

WOSK_203 - ASIATIC ELEPHANT (1) WOSK_203 - ASIATIC ELEPHANT (2) WOSK_203 - ASIATIC ELEPHANT (3) WOSK_203 - ASIATIC ELEPHANT (4)

The third one (and last today) is an Asiatic Elephant. The trunk is supposed to curve into implied eyes, but I didn’t do that too well. The reverse-coloured tusks make me think it has a happy feel to the face, but maybe it’s my imagination.

 

 

Puchi Hero

Origami, Original Designs

As I said, I like Dragon Quest monsters and sometimes try to make them in origami. Some of my favourite monsters are a set of leaf people introduced in Dragon Quest 7. When they remade Dragon Quest 4, 5, and 6, I got a nice surprise, as they were added to DQ5 and its monster recruitment mechanic. You could have an entire team of just leaf people!

There are 4 different monsters, with far too many names. This is because of two reasons. First, there are two pallet swaps: puchi are green and yellow and koro are blue and grey/blue. That makes 8. Since their names were puns, the names were changed when translated to English (16). Then the names were re-translated for the DQ5 remake (24). Additionally, the Puchi Hero was used for a boss (no pallet swap, but different name) in DQ7, for another 2 names. They’re also bringing DQ7’s and DQ8’s 3DS remakes to English, and, if the boss’s name is re-translated, that will probably cause it to end up having 27 total names for 8 different monsters.

The first leaf dude I made was the プチヒーロー(Puchi Hero)/FooHero/Conkuistador. The DQ7 boss was さんぞくのカシラ (Sanzoku no Kashira: Bandit’s Leader)/BanditWig. Here he is.

WKO_003 - PUCHI HERO (101) WKO_003 - PUCHI HERO (102) WKO_003 - PUCHI HERO (105)

I tried to include as many prominent features as possible. He even has tiny fingers holding the sword and shield.

WKO_003 - PUCHI HERO (109) WKO_003 - PUCHI HERO (110) WKO_003 - PUCHI HERO (111)

The blue pallet swap is the コロヒーロー(Koro Hero)/PodHero/Pip Fighter. I don’t know what they were thinking in the DQ5 translation here, because one of the other ones is “Fighter” in Japanese (and not as a Japanese word: phonetic English ファイター Fa-i-ta-a).

WKO_003 - PUCHI HERO (113) WKO_003 - PUCHI HERO (115)

Naturally, this one reminds me of the Journey song of the same name, “Puchi Hero”. I was going to talk more about the names, but this is long enough. So maybe next Puchi.

WKO_003 - PUCHI HERO (114)

 

Crease Pattern Challenge 010

Crease Pattern Challenge, Origami

Challenge 10 is Keiichi Kozasa’s Winged Lion. I’m a big fan of Kozasa for a particular reason. He made the best model I’ve ever seen of my favorite Godzilla monster, Angiras (I’m using the Japanese spelling, as there are differing translations). If anyone knows where I can get a crease pattern or diagrams for his Angiras, please let me know.

Back to the lion; I wasn’t partial to the angry face so much. So, I changed that a bit and also ended up making his mane a bit different. I think it looks futuristic, maybe like a robot lion.

OTMCP_010 - WINGED LION - KOZASA (2) OTMCP_010 - WINGED LION - KOZASA (3) OTMCP_010 - WINGED LION - KOZASA (5)

Here are some more good Kozasa models, which I think are all from out of print Tanteidan Convention books. First, his Horse is fabulous, as you can see from its hair.

KOZASA - HORSE (101) KOZASA - HORSE (102)

KOZASA - PIKACHU (101) KOZASA - PIKACHU (104) KOZASA - PIKACHU (102) KOZASA - PIKACHU (103)

His Pikachu is pretty nice too. I only had yellow and white paper, so I couldn’t really do him justice.

He also has other Kaiju. I probably should have used bigger paper for his Gamera. I had to leave the shell a little larger than the original because of it.

KOZASA - GAMERA (101) KOZASA - GAMERA (102) KOZASA - GAMERA (103) KOZASA - GAMERA (104)

His other Kaiju (that I’ve got) is King Gidora! In his first appearance, the three-headed golden dragon required Godzilla, Radon, and Mothra to team up to beat him. The paper version is a very good likeness.

KOZASA - GIDRA (105) KOZASA - GIDRA (106) KOZASA - GIDRA (104) KOZASA - GIDRA (101)

KOZASA - GIDRA (107) KOZASA - GIDRA (110)  KOZASA - GIDRA (111)

Scaled Works of Satoshi Kamiya 18-19

Origami, Scaled Works of Satoshi Kamiya

These are the last models in the first Works of Satoshi Kamiya books. There is a second book, and I just got it. So, I’ll also do those soon. The scaling is 27.9 cm squares for each model.

WOSK_118 - ANCIENT DRAGON (1) WOSK_118 - ANCIENT DRAGON (3)

The first is the Ancient Dragon. This was also Tanteidan Magazine’s first Crease Pattern Challenge, which I already did a post for. I only have one picture of him in that one, maybe in anticipation of this one. I think there’s a difference, but just in internal structure, so you can’t really see it here. However, you can see the eight horns much better in these pictures.

The last model is Mammuthus primigenius, a woolly mammoth. So… I thought I’d have more to say about woolly mammoths. I thought I knew more about them, but I guess I just like them because they’re like fuzzy elephants. I couldn’t remember or find much pop culture of them either, except this, which is fantastic (whole thing).

WOSK_119 - MAMMUTHUS PRIMIGENIUS (5) WOSK_119 - MAMMUTHUS PRIMIGENIUS (3)

This mammoth was done with thicker paper to help keep the shape, show the color change, and give a bit of a fur look. Usually, my detailing isn’t great, but I like how the nose came out.