There are some things I can talk on and on about to people’s annoyance. One of these is Godzilla and Godzilla movies. I like to start these entries with some random stuff about the model subject, but I’m going to try to keep this limited.
If you don’t know who Godzilla is, he has his own wiki here for him and his friends. The most recent projects are Shin Gojira (which is spectacular) and Legendary Pictures’ Godzilla-Kong film universe series thing. They seem to be on track to essentially remake King Kong vs. Godzilla, the third entry in the original Godzilla film series from 1963. I was always bothered by Godzilla being so much bigger than Kong, except when they meet. I guess it was a different Kong than the one in the 1933 King Kong movie, who died, but still. Anyway, Legendary has already thought of this, making their King Kong, from Skull: Kong Island, almost laughably gigantic.
I hadn’t seen too many Godzilla origami models (see last paragraph) and found a good base just messing around. I couldn’t figure out exactly where to put the spines, so this was the initial model.
Next I shifted the plates around a bit for this Godzilla.
Then I made a couple more Godzillas with some slight changes to bulk him out and make a more rounded head. The second has the seams spread out to make glowing orange skin sections on the body like in Godzilla vs. Destoroyah. I’m pretty happy with how he turned out.
Really though, I actually hadn’t looked for Godzilla in origami for a long time. There are now a couple of really good ones out there, such as Kade Chan’s and a model based on Shin Gojira found here by Zenigami Danshaku. I mean, I think that’s the original place for the Shin Gojira, but I don’t understand the Twitter.
I’ve been having trouble keeping up with entries here, so I figured I could do a lot of the crease pattern challenges at once. I already had quite a few of the next ones done, so there were only a couple of gaps. I considered posting in reverse order (so you could just scroll down to the last one), but that would mess up the order by tag sorting. So, the group posted on the same day spans Crease Pattern Challenges from 27 (this one) back to 19 – Satoshi Kamiya’s Tetrahedron.
A Loggerhead Sea Turtle by Satoshi Kamiya is Crease Pattern Challenge 27. Doesn’t tend to disappoint, does he?
I’ve made a few of these, and this one is from awhile ago. Unfortunately, I don’t remember much about folding him, other than the head. You’re supposed to thin the head out so that it’s longer and narrower than mine, but I thought he looked better this way. Not “more like a turtle” better, more “like an adorable cartoon” better.
This model really is something else. It’s 3D, has a textured shell, and even has a matching textured belly.
Challenge 26 is Yoshio Tsuda’s Mosquito.
I’m not sure what I think of this one. It’s not too difficult, especially for the outcome. And I like the bug face. It’s a really good model. I just don’t like mosquitoes. I’m not creeped out by them, like wasps. I just dislike them. Like, on moral levels, or something.
Takashi Hojyo is another one of those folders with a lot of Crease Pattern Challenges, for obvious reasons. Challenge 25 in Origami Tanteidan Magazine 79 is his Violinist.
His models tend to be a series of points you shape afterward. Usually, it’s a bit more obvious, but the violin, hands, and sleeve as well as the face and hair are pretty similar. It’s lucky for me the pattern has what’s what listed on it for reference. What really threw me, especially with the head, was the polarity switch in the dress that I almost missed. It’s shown clearly, but sometimes I just take off too fast on things like this.
I think I hate this sheep.
Challenge 24 in issue 78 is Seiji Nishikawa’s Sheep. It’s a fairly simple model, but the crease pattern is not. I get that it’s a “challenge”, but, when there are other entries that are less confusing and get you things like a bad-ass dragon, this much work for this sheep is just frustrating. Anyway, my first go wasn’t so good.
I didn’t go back to it for awhile. When I did, I copied, expanded, and quartered the pattern. I folded each part and connected them afterwards to find out how to fold the model. Except for one of the two identical quarters, leading to this Franken-sheep.
So Frankenstein is a last name, and the monster is kind of related to Viccy (I mean, he created him), so wouldn’t the monster’s name… wait, what were we talking about? Oh, right. This bloody sheep.
I already had all the reference points; the only problem was that the ears and legs came together in a crazy way. With the cobbled together one, I got the final sheep folded.
I do like the nose a lot, but I think this would be better served with diagrams.
Crease Pattern Challenge 23 is a Heptadecagonal Tato designed by Seishi Kasumi. A tato is a flat container for stamps and stuff.
I did this one by making a blown up copy (you can see the lines). There are actually instructions for how to get the necessary lines on a page, and I started with that. First, I got the paper to 9 by 17, then I started the initial reference folds, and then wow. It wouldn’t be that tedious (especially looking at previous models), but the number of reference lines with respect to the final applied lines was something. It had at least double the lines radiating out from the center, and all the edges were folded completely. I decided to print it for time and so it wouldn’t have all the extra creases.
After all that, this was kind of fun. I always like things that collapse together.
This is another crease pattern by Satoshi Kamiya, and it’s easy to see why they use his models so much. #22 is simply called “Vespid”, which is a wasp but not a specific wasp (such as a German Yellowjacket).
This is the kind of crease pattern I like. The less straightforward parts don’t feel like they’re there just to mess with you. The details aren’t too far extrapolated from the pattern and even invite you to interpret them how you like. Wasps creep me out a bit, but I still enjoyed folding this and love the outcome.
On the flip side, since I knew I was working toward a model that looks so interesting, I probably glossed over any problems I would complain about in other crease patterns.
So, this is an interesting one. Crease Pattern Challenge #21 is Hideo Komatsu’s Lion in issue 75. I kept screwing up the reference points (there were several close ones that I kept mixing up) and, after trashing a few papers, made a copy of the pattern and folded that.
This seems mostly correct, but there is a large problem with the mane. Luckily, there are diagrams of this model in Works of Hideo Komatsu, so I folded that one for reference.
Apparently, I just didn’t flip the front of the mane back. The fold back line isn’t actually in the crease pattern (it would probably be pretty confusing to include, so it’s one of those interpretive parts). In any case, I’m counting my less detailed, more derpy lion. I also found out I already folded this model (99% sure from diagrams), so here it is in the kind of paper I usually use.
Challenge 20 in issue 74 is a Butterfly by S-Taro.
I hope this is discernible enough with the cream paper (I can see it, but I folded it). It’s nice, specifically the nose and fluffy ears (or whatever those are in insect). I tried to look up some of his other models, but I can’t really find him. What I think is his website has some Japanese but is mostly characters my computer can’t discern. This might be the page of his stuff, but I can’t be sure because my computer displays the text as gibberish. The insects are great (the cranes are pretty creepy though). I wonder if he goes by his full name or something now.
This is the first of several Crease Pattern Challenges in one day (see Challenge 27 here for more info). I didn’t fold them on the same day, just put them here. I think. I’m pretty sure.
This is Challenge 19: A Regular Tetrahedron with a Hyperbolic Paraboloid by Satoshi Kamiya. You may ask, “What is a tetrahedron?” Well, “tetra” means four, and “hedron” means bases or something. “Regular” implies that all the faces are the same and have the same angles when making the polygon. So it’s a pyramid.
That should be boring, but it was made by Satoshi Kamiya. The “hyperbolic paraboloid” is the interesting part. This is essentially a saddle-shaped surface, and he put it in the center of the square to cause it to fold in to the tetrahedron. Here it is pulled out and collapsing back.
While it initially looks boring, it’s pretty interesting and a little trippy.